Version 1.22
Jewel Affixes

Prefix | Suffix | Jewel | Bauble | Charm | Talisman

Prefixes
lvl
req
grp
attributes
 
 
Courage's
1
1
100
+5-15 to life
Hope's
35
28
100
+16-30 to life
Pride's
56
45
100
+30-45 to life
         
Turtle's
1
1
100
+5-10 to mana
Snake's
35
28
100
+11-17 to mana
Raven's
56
45
100
+18-25 to mana
         
Vulpine
14
11
108
3-8% damage taken goes to mana
         
Triumphant
7
6
107
+1-2 to mana after each kill
Arrogant
35
28
107
+3-4 to mana after each kill
         
Hunter's
7
6
102
+10-30 to attack rating
Scout's
25
20
102
+40-60 to attack rating
         
Reinforcing
1
1
109
+5-15% enhanced defence
Strengthening
21
17
109
+16-25% enhanced defence
Hardening
42
34
109
+26-35% enhanced defence
         
Jagged
1
1
103
+3-6% enhanced damage
Deadly
28
22
103
+7-10% enhanced damage
Viscious
56
45
103
+11-15% enhanced damage
         
Red
7
6
110
resist fire +5-10%
Scarlet
28
22
110
resist fire +10-18%
Burgundy
70
56
110
resist fire +19-25%
         
Blue
7
6
111
resist cold +5-10%
Cobalt
28
22
111
resist cold +10-18%
Azure
70
56
111
resist cold +19-25%
         
Yellow
7
6
112
resist lightning +5-10%
Ocher
28
22
112
resist lightning +10-18%
Coral
70
56
112
resist lightning +19-25%
         
Green
7
6
113
resist poison +5-10%
Verdent
28
22
113
resist poison +10-18%
Lime
70
56
113
resist poison +19-25%
         
Shining
14
11
114
all resistance +2-5
Shimmering
42
34
114
all resistance +6-10
         
Lucky
3
2
115
5-10% better chance of getting magic items
         
Traveler's
14
11
116
+10-20 maximum stamina

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Suffixes
lvl
req
grp
attributes
 
 
of Force
30
24
126
+5-10 to strength
of Ogres
50
40
126
+10-15 to strength
 
 
of Grace
30
24
127
+5-10 to dexterity
of Whispers
50
40
127
+10-15 to dexterity
 
 
of Healing
1
1
139
replenish life +2-5
of Regeneration
30
24
139
replenish life +5-10
 
 
of Synthesis
20
16
145
regenerate mana +5-10%
of Fusion
40
32
145
regenerate mana +10-15%
 
 
of Sadness
1
1
128
+1-2 minimum damage
of Pain
20
16
128
+3-4 minimum damage
of Misery
30
24
128
+5-6 minimum damage
 
 
of Maiming
10
8
129
+1-5 maximum damage
of Ruining
20
16
129
+5-10 maximum damage
of Carnage
30
24
129
+10-15 maximum damage
 
 
of Fire
1
1
142
adds 3-12 fire damage
of Torching
30
24
142
adds 6-30 fire damage
of Flame
50
40
142
adds 8-46 fire damage
 
 
of Chilling
1
1
143
adds 2-5 cold damage - 0.40 secs
of Frost
30
24
143
adds 3-8 cold damage - 0.72 secs
of the Icicle
50
40
143
adds 8-12 cold damage - 1.0 secs
 
 
of Zapping
1
1
144
adds 1-24 lightning damage
of Shocking
30
24
144
adds 1-32 lightning damage
of Lightning
50
40
144
adds 1-64 lightning damage
 
 
of Blight
1
1
145
adds 6 poison damage over 1 second
of Venom
30
30
145
adds 12 poison damage over 1 second
of Toxins
50
50
145
adds 25 poison damage over 1 second
 
 
of Ease
32
26
133
requirements -10-18%
 
 
of Avarice
28
22
121
23-32% extra gold from monsters
 
 
of Readiness
20
16
130
5% increased attack speed
of Fervor
50
40
130
8% increased attack speed
 
 
of the Strands
30
24
138
5% faster cast rate
of the Weaves
50
40
138
8% faster cast rate
 
 
of Balance
25
20
131
5-10% faster hit recovery
of Harmony
40
32
131
8% faster hit recovery
 
 
of Running
1
1
139
5% faster run/walk
 
 
of Synergy
40
32
135
5-10% faster block rate
         
of Blocking
40
32
135
2-4% increased chance of blocking

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